Procedural generation for 'sliding' puzzle games [PROTOTYPE]

  • Controls: Arrows (or NumPad) : Move the blue ball
  • You Lose if: Blue ball goes out of the board. (3 lives)
  • Primary goal: Reach the Green Square
  • Secondary Goal: Collect as many coins as possible.

Endless procedurally generated levels.

This a mechanic test, not a real game. But it's fun.

Made with JavaScript and the P5.js library

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